Paper Trail
Lead developer, Newfangled Games, 2024. A top-down puzzle adventure set in a foldable paper world. See it on Steam.
- Runtime mesh generation and custom triangulation algorithms behind the paper-folding mechanic.
- Bespoke Unity render pipelines with custom passes, batching, culling and post-processing.
- CPU and GPU profiling with RenderDoc and NVIDIA Nsight to hold 60fps on low-end devices.
- HLSL compute and pixel shaders, plus ShaderLab and Shader Graph, consistent across every platform.
- Ported to PlayStation, Xbox, Nintendo Switch, iOS and Android, sim-shipping on 9 platforms.
- Led a small programming team, planning features and schedules with art and design.